Gamestorming is the Future of Work

Einstein once said “Play is the highest form of research.” Gamestorming is about crafting and playing small but significant games to refine, iterate, prototype, and execute ideas. Gamestorming applies game thinking and game mechanics to help you quickly form simple models of complex systems, so you can involve others in your thinking, explore systems, and […]

EVE Online Fanfest 2009 – Scrum & Agile

Learn how the greatest game studios create games. In this session Senior Technical Producer Aðalsteinn “Alli” Óttarsson and Lead Game Designer Noah “Hammerhead” Ward tell a tale of how CCP migrated its 3 studios on 3 continents to large scale Agile development.